AI Insights · Timothy · July 2025
Top 5 Disney Games on iOS in Europe: Q2 2025 Performance
Explore the performance of top Disney games on iOS in Europe during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, Disney Solitaire from SuperPlay saw significant growth in weekly revenue, peaking at around $335.8K by the end of June. Weekly downloads showed an initial spike, reaching 190.8K in mid-April, before settling around 13.9K by the end of the quarter. Weekly active users, however, experienced a decline from 137.6K to 43.1K.
Disney Magic Kingdoms, published by Gameloft, had a fluctuating revenue pattern, with a notable increase to $40.1K in mid-June. Downloads were more stable, with a peak of 20K in the same period. Active users exhibited a gradual rise, reaching 28.6K by mid-June before declining slightly.
Star Wars™: Galaxy of Heroes from Electronic Arts experienced a remarkable surge in revenue, peaking at $411.8K in early May. Downloads maintained a steady range, peaking at 11.1K in late May. Active users remained consistent throughout the quarter, maintaining around 88.7K.
For Marvel Contest of Champions by Kabam Games, Inc., revenue saw a significant increase, reaching $239.8K in late June. Downloads remained stable, with minor fluctuations, averaging around 7K weekly. Active users showed an upward trend, growing to 86.7K by early June.
Lastly, MARVEL Mystic Mayhem from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD, despite its late June release, recorded $97.1K in revenue in its first week. Downloads peaked at 86K in the same period, while active users started at 78.4K and declined to 46.6K by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic performance of Disney games on iOS in Europe. For more detailed data and trends, visit Sensor Tower's platform.